What Can I Do With This Major?
Game Design

About This Page

This page is hosted and maintained by the High Point University Game Design department. We have designed this page for game design students who are curious about industry roles and searching for entry-level positions or internships in the industry. We are continuously adding to this page, so if you have suggestions please direct them to Prof. Heagney at bheagney "AT" highpoint DOT edu. For now, please note the following ways to use this page:

  • Every game design role has links to Entry-Level and Internship searches for LinkedIn. For LinkedIn searches to work properly you must have a LinkedIn account and be logged in.

  • Every "game design" area contains strategies for becoming more immersed in that area. Some of the strategies are directly related to High Point University and may not be relevant to students from other programs.

Portfolio Tips

Great! It looks like you want to get started on or continue working on your portfolio. Here are some helpful links.

    Games Database: This site contains information on many roles in the games industry, and provides portfolio examples for many of them. Get clicking! Games Database

Design

Roles

Game Design

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Level Design

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Gameplay Designer

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Audio Designer

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User-Interface (UI) Design

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User-Experience (UX) Design

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Systems Design

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Mission Design

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Economy Design

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Narrative Design

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Strategies

  • Double major in an area that you're interested in that will support your game design interests:
    • If you are interested in programming and engineering, consider double majoring in Computer Science
    • If you are interested in level design , consider double majoring in Interior Design
    • If you are interested in economy design , consider double majoring in Finance
    • If you are interested in narrative design , consider double majoring in English (Writing)
  • Become an active participant HPU's GAMbassador program
  • Learn to use many different game engines such as Unreal Engine, Unity, Stencyl, GameMaker, Construct, etc.
  • Develop a strong understanding of the cycle of prototyping, play testing, and iteration
  • Learn basic game programming skills using visual scripting methods (such as Blueprints)
  • Take programming classes to increase your understanding and proficiency in game logic and programming languages
  • Participate in game jams and game design competitions
  • Develop a broad skill set but specialize in one area of game design/development
  • Develop an online game design portfolio using Behance, Wix, or any other online portfolio site
  • Join University student clubs relevant to your major (Video Game Development Club, Video Game Club, etc)
  • Join International Game Developers Association (IGDA) or other relevant professional organization(s)
  • Attend Game Dev, Game Engine, or VR Meetups
  • Make, finish, and publish games

Technical

Roles

Technical Artist

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Unreal Engine Generalist

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Strategies

  • Learn programming language of your choice (C#, C++, Java, Python, Maxscript, MEL, etc) and begin making tools with it
  • Study, learn, and build Special effects in game engines
  • Study, learn, and develop your own shaders in game engines
  • Fall in love with developing tools in game engines using scripts and visual scripting (blueprints)
Writing / Narrative

Roles

Game Writing

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Narrative Design

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Copywriting

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Technical Writing

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Strategies

  • Double major in areas such as Journalism (JOU), English, or other related major
  • Enroll in GAM 3342 - Narrative & Interactive Fiction
  • Enroll in complementary courses such as POP 2231 - Writing for Media Production, or Journalism courses
  • Design and develop digital prototypes ranging from text-based engines such as Twine, to AAA engines like Unreal Engine
  • Develop and maintain a writing portfolio with that shows an understanding of game-narrative development, cinematic screenplay writing, dialog writing, and world building
  • Game Writer Challenge: make a list of 100 different ways for an NPC to say, "I'm not going to buy that axe today."
  • Rework your favorite novels or movies into branching narrative games
  • Keep and maintain a journal and use on a daily basis
  • Learn to write in as many different styles and for as many different genres and audiences as you can
  • Learn to code: as a writer or narrative designer in games, you will be expected to use game engines proficiently
Art

Roles

3D Art

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Environment Art

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Character Art

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Concept Art

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Graphic Design

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Animation

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Storyboarding

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VFX Art

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Strategies

  • Double major in areas such as Graphic Design, Studio Art, Interior Design, or Visual Merchandising Design
  • Enroll in GAM 4432 - 3D Modeling for Games, GDS/MPE 3361 Motion Graphics, or other animation, drawing, illustration, and color theory course s here at HPU
  • Learn how to develop physically based rendered (PBR) shaders using game engines such as Unreal Engine or Unity
  • Expand your proficiency in modeling and lighting in game engines for both 2D and 3D applications
  • Advance your understanding of Photoshop, Illustrator, and other digital painting and vector software
  • Explore digital sculpting applications such as Mudbox or Zbrush
  • Keep and consistently maintain sketch books to investigate and sketch silhouette studies, environments, figures, motions, design ideas, etc.
  • Develop a portfolio of your best work
  • Join professional organizations relevant to your field
Production

Roles

Game Production

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Production Coorinator

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Game Production Assistance

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Associate Game Production

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Project Management

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Strategies

  • Learn various methods of game development such as waterfall, agile, scrum, kanban, etc.
  • Use and learn project management software such as Microsoft Project or Jira
  • Participate in game jams, engaging in every role to ensure you understand every role of game development
  • Practice time management skills, and learn to cut features and make deadlines
Quality Assurance

Roles

QA Tester

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QA Engineer

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Localization QA

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Strategies

  • Become a better written communicator
  • Learn bug tracking software such as Jira
Programming / Engineering

Roles

Game Programmer

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Strategies

  • Double major in Computer Science
  • Learn C++, python, and other languages relevant to game design and development
  • Learn to use multiple game engines such as Unreal Engine, Unity, Stencyl, GameMaker, Construct, etc.
Media / Marketing / Sales

Roles

Social Media Specialist

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Brand Manager

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Marketing Manager

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Digital Account Manager

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Business Analyst

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Ambassador / Evangelist

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Learning Specialist

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Web Content Manager

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Public Relations

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Strategies

  • Double major in Social Media, Business Administration, Entrepreneurship, Marketing, or Sales
  • Enter pitch and business plan competitions
  • Build a social media and/or marketing campaign for a student-made video game
Links to Official WCIDWTM

Game Design page on What Can I Do With This Major:
What Can I Do With This Major: Game Design

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